Course Code & Number:
CMPE 360
Course Title:
Computer Graphics
Credit Hours/ ECTS Credits:
(3+0+0) 3 TEDU Credits, 5 ECTS Credits
Catalog Description:
Advanced application of computer graphics techniques. Shading. Deformation. Ray tracing. Radiosity. Texture mapping. Fractal representation. Concepts of motion are introduced for the generation of digital animation. Concepts of graphical workstation design, especially with respect to user interfaces and window managers are introduced.
Pre-requisite / Co-requisite
Pre-requisites:
NONE
Co-requisites:
NONE
Learning Outcomes:
Upon succesful completion of this course, a student will be able to
1. Model a computer graphics scene
2. Use a graphics library for implementing computer graphics
3. Use various techniques of computer graphics for rendering life-like scenes
4. Design efficient and friendly user interfaces
5. Compute mathematical and physical properties of graphical scenes
6. Use advanced CG techniques such as shaders for rendering scenes
Learning Activities and Teaching Methods:
Telling/Explaining
Discussion/Debate
Questioning
Reading
Problem Solving
Assessment Methods and Criteria:
Test / Exam
Quiz/Homework