TEAM | TEAM MEMBERS | PROJECT TITLE | PROJECT OVERVIEW |
T.1 | Ayda Nil Özyürek Tolga Kuzu Temelcan Bayram Emirhan Ege Dulkadiroğlu | Routly | Routly is a mobile app designed to help people easily find their way around Istanbul and discover interesting places in the city. It allows users to choose where they want to start and end their journey and to include places like museums and parks along the way. Whether someone is visiting Istanbul for the first time or lives there, Routly offers helpful guidance by showing the best paths to take and providing information about parking spots which can be really tough to find in the city. |
T.2 | Şevval Kaplan Hüseyin Sina Ceylan Şevval Yardımcı Eren Sakarya | FocuZone | The main purpose of our FocuZone project is to help individuals with ADHD with the difficulties they face in managing their daily tasks and maintaining their focus. ADHD can often cause difficulties in concentration, hyperactivity and disorganization in people. This can significantly affect a person's productivity in performing daily tasks and quality of life. While medication and therapy are common treatments, many people need additional support to effectively manage their symptoms in daily activities. |
T.3 | Berke Lahna Canberk Aydemir Ceyhun Toker Mehmet Fatih Ülker | Gesture Guide | Gesture Guide project has made it its mission to create a virtual assistant that takes hand gestures as input and tries to create the same effect as the modern virtual assistants. As a secondary goal we have also chosen to integrate a sign language interpreter into the gesture guide so that it would also help to create a better communication environment for the target users. Looking at the big picture we have tried to develop both a communication environment in the form of virtual assistant and a tool for communication between the hearing impaired and normal people. |
T.4 | Arda Uyaroğlu Berker Tomaç Selçuk Akif Topkaya Utku Oktay | Venator | The project aims to detect and track the components of a football match, namely the players, goalkeepers, referees, and the ball, and presents some statistics about these components, computing and preparing them by applying computer vision techniques on the video recordings of the football matches. |
T.5 | Aral Durmuş Alican Cennetkuşu Münevver Dileknur Akçay İzzet Enis Çiçeklitaş | No Obstacle | Our project is the development of smart glasses that combine technology with the lives of epilepsy patients. The glasses, which have a high-resolution camera, work on the principle of image tracking. We designed the glasses demo with a design that cares about user comfort. Image processing technology allows eye movements to be monitored and allows us to actively detect the patient's seizures without disrupting the user's routine. A portable battery discreetly attached to glasses to increase functionality during epileptic seizures. We used ESP32 glass to facilitate data transfer, image processing and integration of the mobile application |
T.6 | Begüm Şara Ünal Ece Alpay Mehmet Özbir | TMN - Internal | TMN Internal, being developed for TMN KG DEVELOPMENT, is a web-based platform that enables internal communication, facilitates project management and increases collaboration. This platform enables employees to communicate effectively, keep track of their tasks and collaborate on projects. |
T.7 | Beyza Nur Elaslan Mehmet Doğukan Hiçyılmaz Merve Arı Kutay Ölmez | GestureFlow | The GestureFlow project was developed for use in surgical operations performed in hospitals. The aim of the project is to provide surgeons with better visibility over the area to be operated on and at the same time maintain sterilization. For this, 3D models created in detail using patient data are integrated into the GestureFlow system. This system allows surgeons to control these models with their hand movements, without touching any keyboard or mouse during surgery. The main objectives of the project are to improve surgical vision and maintain sterilization. |
T.8 | Elif Nehir Ulu Fatma Nazlı Günay Giray Berk Kuşhan Kaan Erkuş | SiestaSiesta | The "SiestaSiesta" project is a smartphone application that aims to improve the convenience and enjoyment of outdoor activities, notably at parks and beaches. It addresses the typical problem of transporting bulky objects such as umbrellas and folding chairs, which are sometimes inconvenient and expensive to get. |
T.9 | Ahmet Can Öztürk Kaan Budak Korhan Deniz Akın | AgroAutomaTED | The AgroAutomaTED project is designed to propose a smart irrigation system that helps farmers and homeowners grow plants effectively. With this project, agriculture is backed by reducing excessive watering, monitoring the soil quality to see if it fits the desired conditions of the planted herb and providing users with a user-friendly application. |
T.10 | Mert Çıkla Arda Gök Ceren Özdoğan Saliha Nursu Baltacı | SAROP | SAROP is designed to address the inefficiencies observed during disaster response efforts, providing search and rescue teams with a powerful tool to manage their operations more effectively. |
T.11 | Doğa Durmaz Ecenaz Güngör Feride Betül Çuhadar İrem Sıla Madenli | AssistAI | Assist AI is a cutting-edge mobile application specifically designed to significantly improve the daily transportation experiences of visually impaired individuals. This innovative project originated from empathetic interactions and insights gathered from the 6 Dots Blind Association, focusing on addressing the unique challenges that visually impaired individuals encounter while using public transportation. By concentrating on these real-world issues, Assist AI aims to deliver a solution that not only accurately identifies bus numbers but also provides a user-friendly interface that is intuitive and easy to navigate. |
T.12 | Nurbanu Canbaz Zeynep Gençay Bibi Arezo Massum | RouteMApp | RouteMApp is a mobile Android navigation application that provides an efficient private-shared transport experience which benefits service users who are suffering from general transportation issues. Such as, communication problems, latency problems, accidents and traffic circumstances and so on. |
T.13 | Duygu Yeşiloğlu Doğa İnan Mustafa Öncü Meriç Yağıcı | UniAdvisor | This application, which has features that indicate which departments the schools have, also shows the locations of the campuses. There are also public transportation and KYK dormitories on the map page showing the locations of the campuses. The reason for this is to prevent the problems caused by students not knowing the locations of the campuses when choosing the schools. In addition, they come from different cities. There are campuses, dormitories and public transportation stops on our map to show future students the location of the school and how to reach the school. |
T.14 | Ali Eren Yoğurtçu Can Gürman Mehmet Orkun Açıksöz Şeyma Tuğçe Ulusoy | StudyLink.app | In our senior project, StudyLink.app, our main goal is to develop a method to employ gamification elements to leverage students’ academic success. To achieve this, we developed a web application that implements an education system by incorporating gamification elements. By using these elements, we aimed to increase interaction between users in our application by implementing a chatting system, matching system and reviewing system; increase the competition between users by assigning users a total point for their activities in the system and creating a leaderboard according to the total points of the users. |
T.15 | Özge Aydın Başak Değerli Kemal Gevgili Büşra Tombak | Safe Awake | SafeAwake is an innovative system designed to detect driver drowsiness in real-time using the YOLOv8 model and machine learning techniques. The system utilizes a Raspberry Pi 4 with an attached camera to continuously monitor the driver’s facial features. By analyzing visual cues such as drowsiness and yawning, SafeAwake can identify signs of drowsiness. In these kinds of cases, the system creates audible alarms and visual warnings to alert the driver, thus preventing potential accidents caused by impaired alertness. |
T.16 | Ahmet Selim Karaca Berkay Babayiğit Burak Bilgi Eren Alsan | Gökbağ | The GÖKBAĞ drone system represents an advancement in drone technology with a specific focus on enhancing military and surveillance capabilities. The primary objective of this project was to develop an adaptable, robust, and intelligent drone system capable of operating in different environments and performing a range of tasks from reconnaissance to object tracking and area surveillance. |
T.17 | Özge Sena Karabıyık Kerem Irmak Deniz Yardımcı Mehmet Alperen Keser | SignLinga | SignLinga aims to bridge the communication gap for the deaf and hard of hearing community by translating sign language into text or voice. The algorithm team focused on developing the translation algorithms, while the application team built the backend and frontend of the application. Key features include options for translating text, voice, and sign language, along with user settings management. |
T.18 | Burak Sağlam Tuna Kayra Demir | OrderFlow | Orderflow is a web application designed to revolutionize order processing and management in school cafeterias. By streamlining the entire process from order initiation to completion, Orderflow aims to significantly enhance efficiency and user experience. The platform offers comprehensive features for managing orders, tracking statuses in real-time, and integrating seamlessly with other systems. This ensures that users are constantly informed about their order progress, thereby reducing uncertainty and improving satisfaction. |
T.19 | Gizem Kendüzler Gökalp Eren Kangal Ayşe Almacı Utku Can Ateş | TripWitch | With optimal travel routes and plans catered to users' budgets, time limits, and favorite activities, TripWitch is a travel app that helps users save time and money. The app has AI integration to offer crucial destination information, and it has a route log system that lets users choose the best routes. TripWitch seeks to provide thorough route planning throughout Turkey together with an intuitive user interface. |
T.20 | Buğra Kaan Aydın Mehmet Ulaş Korkmaz Arslan Bora Özçilingir Mert Elçi | MelodyMood | MelodyMood is an application that aims to take the music listening experience to another level and is designed for users to listen to their favorite music. The application aims to analyze users' emotions and make music recommendations with the image processing system. While doing this, it uses especially image processing and emotion analysis technologies. |
T.21 | Gonca Gülşen Zeynep Helin Karadağ Hüseyin Ufuk Yılmaz | ForeBehave | The aim of this project is to predict the future behavior of both a healthy person and a person diagnosed with OCD, and to analyze the cause-effect relationship in the behavior of individuals with OCD. |
T.22 | Hamza Çağlar Dağ Yusuf Alperen Can Umut Eren Keiyinci | Rately | Rately is a mobile application that allows users to anonymously receive feedback on their photos from around the world. It has many functions such as collecting opinions about new designs or products, evaluating newly purchased clothes, evaluating photos on social media. Rately allows users to get a wide range of ideas and opinions from anonymous people, so that the user can make more informed decisions when making decisions. |
T.23 | Ecem Sıla Gök Ece Selin Adıgüzel Zeynep Beyza Uçar Doruk Aydoğan | PyroGuard | The PyroGuard project develops an end-to-end solution that accurately detects the presence of fire from camera footage in real-time. The YOLOv8x deep learning algorithm is used to process video frames to pinpoint the fire's location and activate an alarm system promptly. It additionally detects the closest fire extinguishing system to the fire and sends locations via SMS and email to ensure a quick response and a safe approach. |
T.24 | Arzum Özcan Rüzgar Yörümez Zeynep Su Tut | SafeGuard | Personal Protective Equipment (PPE) is essential for maintaining safety in a variety of settings. To reduce accidents and injuries, appropriate PPE use is necessary in industrial settings, traffic control zones, and construction sites. Automated vest detection systems, which continuously watch video footage and highlight any hazards, can greatly increase safety compliance. The goal of this project is to use video footage and webcam as input to create a reliable vest detection system. |
T.25 | İrem Manaz Elif Karabay Mehmet Koç Aren Ata Tuncel | DisasterPal | DisasterPal is a cutting-edge program that helps people and communities before, during, and after natural catastrophes. The program enhances catastrophe preparedness, response, and recovery by combining cutting-edge technological solutions including real time location tracking, AI-driven psychological support, and dynamic resource allocation. |
T.26 | Kaan Efe Atar Önder Anıl Küpeli Tuna Şeker Yiğit Çilesiz | WalkPal | WalkPal is an innovative walking companion application designed to inspire users to engage in walking for fitness, health, and environmental benefits. This report presents the final architecture and design of the system, the project's status, its impact on various contexts, contemporary issues related to the project, tools and technologies used, library and internet resources, test results, and future works. |
T.27 | Büşra Er Duygucan Yılmaz Ecem Alakuş Özge Yılmaz | SkyBee | SkyBee is a mobile application developed to enhance the air travel experience for passengers at Esenboğa Airport. Our goal was to create an app that provides a range of services designed to make navigating the airport more convenient and stress-free. SkyBee offers real-time flight information, an online wallet for easy transactions, detailed airport maps, AI assistance, and many other features that simplify the travel process. |
T.28 | Hasret Türkmen Selin Sevcan Çakan Niyazi Ahmet Metin Asaf Emin Gündüz | WorkerSecure | With this report we aimed to explain comprehensive details of our hardhat detection system that is designed for increasing safety cautions in construction sites. System identifies workers that aren’t wearing their safety equipments utilizing YOLObased object detection technology. |
T.29 | Yaprak Deniz Kevinç Murat Kaan Gökyıldız Salih Işık Mert Gökçe | Peer Education (peer2share) | Aiming to bring together individuals from different disciplines, this platform provides both teaching and learning in a dynamic and interactive environment. By aiming to capitalize on the inherent value of peer-to-peer learning, this initiative not only facilitates the exchange of knowledge, but also enables the cultivation of a community dedicated to mutual growth and understanding. Through this platform, barriers to access to education are reduced, providing an inclusive atmosphere that encourages lifelong learning and collaborative educational endeavors. |
T.30 | Ömercan Yalçın Ata Ayyıldız Nilay Özkır | Astroni | Astroni is a 2D top-down pixel art adventure game designed to provide a unique experience with the player’s fun in mind. Developed for computer platforms, the project aims to attract users’ attention through puzzles and gameplay mechanics and provide an interactive and entertaining experience. |
T.31 | Metehan Tüter Elif Aysu Kürşad Murat Bediz Erkan Sancak | Sanctified Retribution | The project "Sanctified Retribution" embarked on a journey to create an immersive and captivating gaming experience with an interesting storyline. With a team dedicated to excellence, our aim was to develop a game that not only entertains but also challenges players, immersing them in a richly detailed world of adventure and excitement. |