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Turkey's Energy BOTAŞ

Dear Students,

You are invited to the seminar "Turkey's Energy BOTAŞ" organized by BOTAŞ for TED University students!

TUSAŞ Campus Presentation and Career Opportunities

You are invited to the seminar "TUSAŞ Campus Presentation & Career Opportunities" organized by TUSAŞ for TED University students!

The "Career in Cyber Security" webinar within the scope of TEDU400, organized by TUSIAV, has been held.

The "Career in Cyber Security" webinar, organized by TUSIAV as part of TEDU400 for TED University students, has been held.

First place award at the Zindhu Career Jam Game Development Competition!

Our Computer Engineering 3rd-year students, Uğur Evren Çamalan, Karya Ercan, and Sancaralp Elmas, became the winners of the first place award at the Zindhu Career Jam game development competition.

Our Computer Engineering student Nurbanu Canbaz has been accepted to the TUBITAK 2247 – C Intern Researcher Scholarship Program (STAR)

Our Computer Engineering Department second-year student Nurbanu Canbaz has been accepted to the TUBITAK 2247 – C Intern Researcher Scholarship Program (STAR). Within this scope, Nurbanu will support research activities in the project titled "Personalized Virtual Reality-supported Neurovascular Surgery Planning and Training Simulator.

 Click here for STAR program.

The Energy of Turkey BOTAŞ

tedu botaş etkinliği

Dear Students,

You are invited to the seminar 'The Energy of Turkey BOTAŞ' organized by BOTAŞ for TED University students!

Our Computer Engineering Students Have Developed A Video Game Within The TEDU LAD

 

OUR COMPUTER ENGINEERING STUDENTS HAVE DEVELOPED A VIDEO GAME BY THE NAME OF/CALLED “THE SIGNAL” WITH SUPPORT FROM THE SCIENTIFIC RESEARCH FUND

Our project named “Open World Game Development with Integrated Virtual Reality”, under the consultancy of Dr. Gizem Kayar and Dr. Selen Pehlivan from the Department of Computer Engineering, became eligible to receive a LAD grant last year. With this grant, our students Berk Cebeci and Kemal Çağlar, who are the members of the project team, developed a video game called “The Signal”.

A Machine Learning Approach for Result Caching in Search Engines

Tayfun Küçükyılmaz
University of Turkish Aeronautical Association

Fluid and Solid Simulations and Efficient Surface Reconstruction with SPH

Dr. Gizem Akıncı, Massachusetts Institute of Technology (MIT) Abstract: Smoothed Particle Hydrodynamics (SPH) is a popular particle-based fluid/solid simulation technique with its wide application area ranging from the entertainment industry (e.g., movies, video games, commercials) to scientific research fields (e.g., medical simulations, dam and flood simulations, petroleum research). As the method has been gaining increased interest, simulation scenarios have been becoming more diverse and more complex.

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